Second Life Memory Assignment
For this assignment I have decided to create two avatars that are in the form of my two pets. One being my border coil German Shepard, Leeloo and the other in the likeness of my cat Yaksha. I chose these forms to create in Second Life to aid in my memory project specifically to help my Mother remember things to do during the day. Sometimes my Mother gets scatter brained and forgets about things she wants to get done. So I am going to design these pets in Second Life and then I can send my mom a “to-do list” via email through Second Life to remind her.
The things to remind her will be to walk and feed the pets and also I will make a list with her the night before and send it to her through email of things she needs to get done. I think it will be better for her to receive an email that she can re read and even print out. It will have appointments and places.. It’ll be easier for her to relocate it instead of a list that she will probably forget. Also because I’m not home all the time I can send her emails through out the day to remind her of little things. This won’t be an everyday thing, because it’ll only be necessary for specific days where a lot of things will be going on.
Jill Korgemagi 2234177
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"Sometimes my Mother gets scatter brained and forgets about things she wants to get done. So I am going to design these pets in Second Life and then I can send my mom a “to-do list” via email through Second Life to remind her...."
When I read that paragraph I laughed out loud I confess. I feel like your scatterbrained mom! And I can imagine my daughter K sending my 2 cats in avatar form to remind me (rather than helping out, sometimes!) -- seriously, though -- the idea of pets or what Ian last week called "furries" on Second Life is important. They are very popular and effective avatars. We love the idea of "daemons" or animal spirit guides who somehow represent aspects of ourselves (in this case -- our living memories) that we can converse with. Recently I heard of a story or is it movie where the animal guide changes based on mood and emotion -- a little mouse when ashamed, a roaring wolf when angry... very fertile territory for memory helpers.
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